Create flying hearts effect.
1 Comment February 2nd, 2009 Flash · Tutorials
Download source project t1059.zip (2 kb)
- Launch Flash Designer and set movie dimensions 500 x 500 (or any desired).
- Change frame delay to “Stop”.
- Add new frame, change “Frame 1″ to “Master Frame (1)”
- Go to “Frame 1″, select “Master Frame (1)” as the background:
Create a heart
- Go to “Frame 1″
- Choose “Insert” > “Shape or Line” and select “Heart”
- Fill it with radial gradient (center color orange, outer color red), resize it to 52×37 pixels
- Convert it to sprite (”Edit” > “Convert to Sprite”)
- Rename it to “heart” and check “ActionScript Target” under “Item” > “Placement Properties”
- Move the sprite outside visible area

Create background
- Go to “Master Frame (1)”
- Choose “Insert” > “Shape or Line” and select “Heart”
- Fill it with vertical gradient, top color light red, bottom color dark red
- Duplicate, enlarge and position both hearts to create the background

Add ActionScript:
Go to “Frame 1″, choose “Frame” > “ActionScript” and paste the code:
maxhearts = 100;
var hearts = new Array();
for(i=0;i<maxhearts;i++){hearts[i] = heart.duplicateMovieClip("heart"+i,100+i);
// put it in random placehearts[i]._x = Stage.width*Math.random();hearts[i]._y = Stage.height*Math.random();hearts[i]._xscale = 40+Math.random()*60;hearts[i]._yscale = hearts[i]._xscale;
hearts[i].yspeed = Math.random()*4+ 1;hearts[i].increment = -0.025+Math.random()*0.05;hearts[i].onEnterFrame = function() {this.radians = this.increment + this.radians;this._y = this._y - this.yspeed;this._x = Math.sin(this.radians) + this._x;if (this._y<-20) { this._y = Stage.height; this._x = 0-10+Math.random()*Stage.width;}}}
Hit F9 for preview.
INFO: to place an object in front of hearts, select it, choose “Item” > “Placement Properties” and change the layer to higher value, for example “Layer 3″:

Give your comments if you like this tutorial.. and i hope you like this.![]()
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Step 4. Select “Preloader”
Step5. Publish the 3D flash photo Gallery




